The picture above is of Mr. William Armintrout, owner and Editor of The Miniatures Page, a “family friendly” website that promotes miniatures hobby wargaming and, occasionally, child marriage, white supremacist literature, and nuking the fuck out of any country that isn’t ‘Muricuh.
Bill bans people who objects to these things while letting content pirates and folks who defend hebophile rapists in court roam about. It’s keeping the site “politics free” that’s Bill’s main goal, so he’ll ban people for being horrified that site members suggest that the U.S. Army should use S.S.tactics in Afghanistan while giving those who make such suggestions a mild slap on the wrist, if anything.
He’s also been known to use his site to describe teenage girls as “sloppy” or not “sloppy”.
I am not a fan of Mr. Armintrout and I think he is a nasty blotch on our hobby. However, if anyone can find a picture of him where he DOESN’T look like an extremely creepy dirty old man, I’d love to see it.
today I am scornful of Games Workshop and even more so of the
company’s fanbois, the plain truth is that GW is responsable for
making me a serious miniatures wargamer.
began collecting and playing with little toy soldiers when I was six
and my grandfather bought my uncle and I a couple of boxes of Airfix
Napoleonic figures. I collected Airfix and (later) Atlantic 20mm
plastic soldiers throughout my childhood. As I moved into
adolescence, I began to play simple wargames with these using
Brigadier Young’s “Charge!” rules. (In spite of being an
American, then, my entry into the hobby was, ironically, very
typically British. Perhaps this is why I sympathize more with the
British side of the hobby today. But that’s another post.)
the time I was ten, I had begun collecting small numbers of lead
figures, most particularly 28mm fantasy and 6mm science fiction. I
only seriously began to look at miniatures gaming, however, when I
was finishing up college in the late 1980s.
first attempt to build “serious” armies was using Games Workshop
(Citadel, at the time, really) hard plastic Space Marines: the
original “Beakies”. I got sucked into it by Karl Heistermann and
Doug Shuler (pre-Wizards of the Coast career), who worked at my FLGS
and had developed a simple and fun set of rules to move the boxes of
marines they had ordered. (This was pre-Warhammer 40K, actually.)
years later, Games Workshop launched what was to become their entry
game for their 6mm Warhammer 40k line: Adeptus
can’t recall ever being so excited over a wargame release.
game seemed to me to be pure genius: a 6mm science fiction game with
a unique “look” (gothic science fiction wasn’t a thing back
then) and accessible rules, which allowed me to put hordes of figures
on the table? It could have been custom-designed for my likes. I
bought AT and its follow-up game, Space Marine,
as soon as they were launched and I haunted Pegasus Games in Madison
Wisconsin, looking for new releases for the system.
quickly painted Dark Angel, White Scar and Eldar armies. Looking back
on all this, I am amazed at how affordable the hobby was back then! I
had three Phantom titans in my Eldar force, even though I was a
starving university student working for minimum wage. Space
Marine/Adeptus Titanicus was my first completed wargame
project, where I painted multiple armies and terrain and used them to
set up a convention game. And, as I recollect, the game was a hell of
a lot of fun.
1990, I emigrated to Brazil, but I still followed Space
Marine at a distance. Unfortunately, there was no way to
get GW products in Brazil, at the time, except through pirates —
and didn’t do 6mm. I thus migrated to other manufactures, scales,
and periods (DBA figuring large in my scheme of things back in those
days). Shortly after the turn of the centutry, pressed for space and
money (and with freight prices to Brazil being what they are), I
moved decisively into 3mm for all of my periods and have been happily
painting and modeling in picoscale ever since.
GW’s prices skyrocketed and they became the company we all love to
hate through market manipulation and relentless production of skub, I
turned my back on them. I began to feel nothing but pity and scorn
towards the people who were willing to shell out thousands of pounds
to play in the increasingly overpriced “Games Workshop hobby”.
Furthermore, the aesthetic GW began promoting for the Warhammer 40K
universe turned me off. Originally, it was a very “Heavy
Metal/2000AD” kind of look: sci-fi, unique, kind of
ornate, but still “clean” looking. As the 1990s advanced,however,
it became increasingly baroque and cartoonish.
moment Space Marine “jumped the
shark” for me was when Gee Dubs started producing ork vehicles that
were essentially 16th century cannon on wheels with little medieval
towers atop. They just looked ridiculous to me. The “no gurls
allowed” aspect of the Warhammer 40k universe also got worse and
worse. The background started out as a sort of tongue-in-cheek heavy
metal riff: sexist, sure, but silly sexist. “Spinal Tap”, not
Proud Boys. As the years went by, it became more and more of a
grimdark heavy metal wet dream universe: the kind of wet dream, more
over a particularly spotty and socially inept adolescent boy with a
nazi fetish would have. To me, Warhammer 40k just became stupid and
never lost that feeling of enchantment I had with the original Epic
series of games, however. Those were cute and silly and just plain
Miniatures gives me back my youth
July, my webfriend Mathieu posted some photos of a new line of 3mm
figures. Now Mat has been attempting for some time to do 3mm Epic
Gothic Sci Fi and I’ve been mostly “yeah, whatevs” because his
suppliers are all on Shapeways (crap castings at premium prices) and,
so far, the castings he’s been getting copied, to me, the worst of
GW’s overly roccocco-style of figures.
new castings Mat had were crisp and clean, however, and followed the
aestetic that originally attracted me to gothic sci-fi (loopy enough
to be unique and space-opera-ish, but not ridiculous). They were from
a company I’d never herd of before: Vanguard Miniatures, out of the
more I looked into Vanguard’s press releases, the more I became
intrigued. The figures looked to be unbelievably top notch: extremely
detailed and well-cast. The more I learned about them, the more that
old feeling from thirty years ago began to grow in my breast.
Eventually, all I could think, contemplating Vanguard’s new line
orderd a bunch as soon as they came out, but post being what it is to
Brasil (still), I had to wait until early June to get my mitts on a
how are they?
Part II of this report, we will take a detailed look at what I
consider to be the most exciting 3mm release in a decade.
Twenty years ago, I got sucked into the De Bellis Antiquitatus (DBA) and Hordes of the Things (HotT) craze while I was at U.W. Madison, finishing up my undergrad degree. DBA and HotT shared the same system. They were quick play rules for miniatures that allowed one to build an army with less than fifty figures and complete a game in an hour. Indeed, at the old U.W. Wargamers Club, we'd typically play eight to twelve games a day.
I had tried 28mm fantasy miniatures before, with 1st Edition Warhamste... Warhammer, and TSR's Battlesystem. Alexandre Bubel and I even put together some respectable recasted armies when we worked for Devir Livraria in São Paulo, so that we could give kids a visual focus when we taught them about this new-fangled role-playing thing. But I'd never been able to paint up more than a half-dozen regiments or so and, since I was then living in a 30 meter square kitchette off Av. Paulista, with a wife, kid and a cat, playing fantasy battles in 28mm the "Grand Manner" was nothing more than a pipe dream.
But DBA/HoTT was another kettle of lead entirely. A game system that I could play on a coffee table, with armies and terrain that could be hauled around in my backpack?! And it's even geared for 15mm figures AND you can easily play campaigns with it?!! And the rules only cost five USD and come with over a hundred army lists?!!!
Sign me up!
With Phil Baker's marvelous system, I could not only complete armies, I could collect them. And collect them I did, because at around this time (the spring of 1998 or thereabouts), I wandered down to The Last Square and discovered Black Raven Foundy's beautiful line of large 15mm fantasy figures. Karl, the shop's co-owner, had bought them on a whim, knowing how DBA/HoTT was taking the local community by storm. I saw them on the spinner in the back of the shop and it was love at first sight for me. These figures were so detailed and beautiful that they looked like they had been sculpted in 28mm. Indeed, AFAIK, the folks at Black Raven were the first to make 15mm figs in the Games Workshop "Heroic" style. I immediately bought three packs of elves -- cavalry, pikes and longbows -- and started painting them that night.
The next year, I was back in Brazil, doing my master's at the National Museum in Rio. Throughout my master's and doctorate, I continued to paint 15mm fantasy figures and play HotT (generally solitaire), but around 2005, my tastes changed to collecting picoscale (3mm) science fiction and WWII stuff. My 15mm collection got locked away in a dozen hat boxes and it was largely forgotten, until this year.
In December of 2016, however, "The Jim Jones Cocktail Hour" (real name witheld to protect the not-so-innocent) from the infamous Frothers board, said he'd be coming up from Australia and wanted to know if I'd like any figs from Eureka. Seeing as how I'd been planning to do a Colonial Portuguese game for some time and Grumpy in Australia is the only person who sculpts Colonial Portuguese (in 15mm), I asked if he could get me some of Grumpy's figs and he very cheerfully complied.
Both Tim and JJCH are true gentlemen gamers in the old-school British style and they remind me of why I got into wargaming in the first place, back in the days of make-do proxy figures (usually 20mm plastic Airfix) and homebrewed rules. Back before official rules, official figure sets and "collectors' models" costing over a thousand pounds. Back when you'd toss a book on a table and call it a "hill"
and invite a bunch of mates over for a beer and some laughs. So it's appropriate that they seem to have gotten me back into 15mm, again. (Not that I plan to neglect God's True Scale (3mm), mind you...)
So, I'd been geeking out on Greg Stafford's Glorantha mythos for some time and I decided that I wanted to do an Iron Age rip-off... er, homage to that. I'd use all the figs I had painted up that didn't quite fit into my regular fantasy set-up to do this, plus the newly acquired Copplestone stuff. On the one hand, I'd have the Evil Empire -- an Iron Age version of the Lunar Empire -- and on the other, the rugged barbarian alliance -- a take off on the Sartarites.
The Imperial troops were already mostly ready: a bunch of Foundry Imperial Romans acquired back in the 20th century. To them, I added a sinister scrum of chaos wizards and their mercenary barbarian retainers (who I figure come from this world's version of North Africa) as the Imperial College of War Mages. They will also be getting a group of "civilized" dwarven auxiliaries in the new future, complete with bear-mounted cataphracts.
The core of the "Army of the Free" would be my newly acquired Copplestone barbarians, backed up by hordes of Celtic warriors acquired decades ago (mostly Argentinean recasts bought on a trip to Buenos Aires in the late 1990s). As allies, they'd get my Copplestone Dwares and a Black Raven Foundry Wood Elf contingent.
Well, after a couple of weeks of repainting, touching up, rebasing and straight-up painting, the first parts of this project -- the dwarves, elves and the core of the Imperial Army -- are ready to go.
Unfortunately, I have had to use my iPad to shoot the following photos, which is less than ideal. Still if you look at the elves and Romans and compare them to the dwarves, you can see how my painting style has evolved over the past two decades. Next post will highlight the Elves and Imperial troops.
This is a fun project which you will be seeing more of. Great thanks out to Tim and JJCH for making it happen!
These are old Black Raven Foundry dwarves, here posing as the Clan Chieftain's picked warriors.
Old Reaper Shadowcorps dwarven berserkers, led by a Copplestone captain.
Kind of a bad shot, but here's the dwarf chieftain. A Copplestone figure.
Here's the whole clan.
Two different shots of the stars of the show: Copplestone dwarfs. These are, without a doubt, the best 15mm dwarves I have ever seen. This is definitely what I imagined when I read LotR 40 years ago, for the first time. I love these guys! Thank you, Tim (and JJHC, for getting me back into 15mm)!
One more shot of the clan's main battleline: Copplestone dwarves.
Dwarven standard bearers. Again, these are old Black Raven Foundry.
For those of you who don't know, 3mm figure vendors Pico Armor have revamped their site. They now have a "War College" forum, which is already quite active.
This post is in response to a comment made on that forum that we need O8 to produce some science fiction mechas. While that would be great, it made me realize that a lot of people out there probably don't know that there are already many options for SF mecha-type vehicles. So I decided to drag out some of mine to show what is available and how they paint up!
These were done bit by bit over the last 10 years or so, as I've learned more about how to paint and base 3mm figures. Every one of these groups has about 10-20 mecha: I've just grabbed a handful here to show the variety that's available.
First up, the oldest group, the Red Army.
These guys have two kinds of figures: 5 five Dream Pod 9 Fleet Scale Heavy Gear minis and a 6mm Hound Dog walker from Ground Zero Games "Dirtside" line. I have repainted these twice, each time to make the red more vibrant. You'll notice that one of the DP9 figures has had its missile launcher chopped off to make a recon variant. This was then given to the DP9 figure in the second row to make a missile-heavy support mecha.
Here's the second oldest group, the Tan Army:
These figures are more DP9 and Ground Zero, except this time there's a small recon mech added in from Ground Zero's Full Thrust space combat line. It's tiny, comparaitvely speaking, and in my rules it jumps around a lot and has excellent stealth. These have also been repainted to make the tan stand out more.
The third army I painted (but never completed) are the Blues:
These have even more Ground Zero walkers and two different types of battle armor from Iron Wind Metal's Battletech line. These are perfectly proportioned for 3mm mechs, as you can see, and there are literally dozens you can choose from on Iron Wind's site -- enough to do your own 3mm Battletech, if you so wish.
The next army, chronologically speaking, was the Grey Army, which came in two groups, the first composed of GZG Hound Dogs (not shown here) and the second of these guys:
This is my newest army: the support battalion for the People's Revolutionary Army on Smade's World. These are also DP 9 figures (fleet scale Terran frames, this time) and they illustrate well my current painting and basing scheme: as bright and clear as I can get!
Finally, here are a selection of command stands. These have regular O8 figures on their bases so you can see how they compare. Note the dark green command stand: that was how I was painting before I realized that one needs to go as bright as possible on these figures:
So there you have it! These are just some of the options open to you if you want 3mm mecha. The Iron Wind battle armor line is particularly diverse. I prefer the DP9 and GZG stuff myself, but that's just my taste.
I do hope that O8 will eventually get around to making more mecha, but as you can see, we are spoilt for choice as is.
And there are so many other figures that can be kitbashed into mecha as well. Here's one from the Risk: Legacy boardgame. It's crappy soft plastic and doesn't hold detail well, but I modified it into a gun-carrying construction mecha for my guerrilha forces:
This should give you an idea of what can be done even with toys and game pieces!
Here is an "alien world" set up I am doing for quick and dirty science fiction games in 3mm. I wanted something cheap and cheerfull and simple. Hills are "wedding cake" style with dunes sloped on one side. They are both made out of foam core, covered with artist's PVC gesso.
The boards themselves are just MDF slabs covered in gessoed canvas, bought at my local art supply store. The forests are bits of loofa sponge, flocked with various colors. The Alien Idol is some kid's cereal prize I found on the street and re-purposed.
Here are some pictures from my first 3mm Ogre Miniatures game. The conventional armor is all Oddzial Osmy and the Ogres are Plasmablast conversions. The scenario was a heavy Combine armor strike against an extended Paneuropean front. The Combine's goal was to destroy the city at mid-table on the Paneuro baseline. They almost made it.
I used my home-brewed drone and mine rules. They seemed to work fairly well. The mines in particular slowed the Combine down a turn and led directly to the Pansie victory.
The table at start, as seen from above.
The Combine forces: Ogres Mama Spank and Nervous George (with a full
compliment of drones) are accompanied by a heavy armor battalion and a
GEV strike company.
The Pansies stand ready with an entire heavy armored battalion with an infantry battalion and a howitzer battery in support.
The Combine hooks right and the Paneuropeans scramble to meet them.
Game over, man. The Ogres eventually grind to a halt in the Paneuropean minefields just in front of the city.