Monday, December 29, 2014

Light Missile Tank and Sarissa Battle Armor for Ogre Miniatures

Here are two new units for Ogre Miniatures: the Light Missile Tank and Sarissa Battle Armor.

The Light Missile Tank was a stop-gap measure employed by the Paneuropeans during the battle for Spain. The Pansies discovered that their infantry needed heavy missile support just when the main factories at Stuttgart had just cycled away from the elderly Peltast Missile Tank towards the new Ajax design.

The Psiloi was cobbled together using any chassis available (mostly obsolete MBTs and APCs) and a "fire and forget" brilliant missile launcher. BPC applique was bolted on to the vehicle and a rudimentary close-defence system gave the LMSL slightly more protection than a cheap pair of  jammies. Equipped with heavy-duty off-the-shelf civilian grade fusion power packs, the Light Missile Tank also typically sported several charge ports, used to support power armor in the field.

The "Pissies" were extremely cheap to produce, and could be knocked together in a matter of hours using the most basic machine tools and fabricators.  Most M.I. battalions quickly produced their own variants from whatever material they had at hand. My particular battalion has a two-vehicle section attached, but most Paneuropean Mobile Infantry Regiments attempted to field at least one section per company.

The Light Missile Tank moves as a light tank, cannot transport any infantry and has A2, R4, D1 and M2. It's cobbled together nature, however, means that it is eliminated by both "D"  and "X" results, like an archaic armor unit. It costs half an armor unit or 3 points to field. However, given the quantity of self-aiming missiles it packs, it can choose to ripple fire its entire load. This allows it to make three 2/4 attacks in one turn. If it does this, however, the LMSL is eliminated after combat is resolved (the chassis simply can't handle the stress).

I have never been satisfied with the MSL, considering it to be the weakest of the conventional armor units in terms of its cost-effectiveness:  it comes out to 5.67 points using Henry Cobb's calculator, whereas a GEV is 6 and an HVY 6.17. The LMSL is 2.5 points, but it's one-shot multiple attack ability brings it up to a nice round 3.0 points. This is basically a disposable Heavy Weapons unit. It costs one-third the price of a regular HVY WPN, but has less firepower, significantly less mobility, practically no defense capacity (not to mention no infantry weapons). Use it and lose it. It gives infantry positions a very nice anti-GEV capability, however.

The second new unit is O8's Sarissa battle robot. This is quite out-of-canon for the Ogreverse, so I obviously won't be using it in anything like "purist" play.

Heavy battle armor works like regular infantry in terms of combat and defense, but:

1) It can only combine in two point units (not three as normal).
2) It defends at x2 in urban terrain (unlike regular infantry, which get x3).

The Sarissa was built to give Mobile Infantry some dedicated recon and sniping capacity. It has A1, R3, D1, M3 per point, with two combining to give A2, R3, D2, M3. Like all infantry units, it's doubled in overrun and loses one point to "D" results. It costs 4 points or the equivalent of two infantry per unit.

Saturday, December 20, 2014

Paneuropean Mobile Infantry Battalion

 Here's a reinforced Paneuropean Mobile Infantry Battalion. It has three power armor companies and a support company made up of a Light Missile Tank battery and two Light Tank troops.

Here's the same battalion, but with a Light Tank company attached in reserve as support:

You might notice two new units in the battalion. One is what I call the Light Missile Tank. The other is a Sarissa heavy recon battlesuit. These units will be detailed in an up-coming post!

Tuesday, December 16, 2014

First Polish Lancer GEVs in 3mm scale

Here's a GEV troop from the famous First Polish Lancers next to a U.S. quarter and a British pound. These are modified O8 Centaurus GEVs. I added a paperclip nub as a forward gun, the back jets (chunks of plastic tubing) and a cabin extension (a piece of plastic beam):

Sunday, December 7, 2014

3mm Ogre Miniatures: it begins

While up in Puerto Rico for the 2014 National Women's Studies Conference, I picked up some of O8's new sci-fi figs (tip o' the hat to Gregory Mitchell for bringing them down to the conference!).

My goal here is to paint "black" and "white" armies for Ogre Miniatures - as close to the old classic game and paint schemes as I can come - yet still be able to use these figs, at a pinch, in other sci-fi settings (most particularly my on-going Smade's World campaign). The "Combine" figures are thus white with red trimmings while the "Paneuropeans" are my standard blue-grey. I gave the Combine Polish Roundels and the Paneuros Belgian roundels. Hopefully, I will be able to switch these out with home-made decals at some point in the future.

O8 now has some smashing stuff that can easily stand in for Ogre figures. Having bought a bunch of it, I've now set about kit-bashing to make everything as close to Ogre as possible.

So here's the new O8 Centaurus hovercraft, kit-bashed to look like a GEV...

The casting is a little too long and lightly-armed to be a straight-up Ogre GEV (although it's damned near perfect for the GEV-PC). I bulked it up a bit by adding a cabin extension made out of a chunk of plastic beam. I also gave it a nubbin of paperclip as a bow gun and two snips of plastic dowel for its jet engines. It now looks pretty spot-on, IMHO.

The GEV-PC version has no gun or cabin extension, but a boar-brustle hold bar was mounted running from the cockpit to the back fan and the back fan was raised a bit via a square of plasticard.

The two are now easily identifiable at arm's length.

This is a tank and it's a bit of a heartbreaker for me. As is, it looks just like a Combine Heavy Tank. Almost perfect in that respect except that it's one of the smaller tanks made by O8. The GEV and MSL dwarf it! This is a pity, because I think it's lovely as a Heavy.

Maybe someday O8 will do the other Aliens tank from The Colonial Marine Technical Manual. It has the same general design, but is much more high-tech and, presumably, larger. If they do that, then said vehicle will become my Heavy.  Until then, the Caesarion will have to do, as it's about half again the size of this baby. This vehicle will be relegated to being a Light Tank (I don't like the original Ogre designs for these, anyhow). It's still very nice looking!

Here're the Mobile Howitzer and the Howitzer. The MHWZR is a straigh-up O8 casting. It comes with an alternative barrel, however. I used those and a bit of plasticard, a thumbtack and a bead to scratch-build the HWZR, which I think looks quite nice.

Here is my newest Mark III Ogre build. Its chassis is a Marhaf Legion Phrestorm support tanke from Plasmablast Games. Its superstructure is built from pins and plasticard:

Last but not least, the infantry. I am basing these as four castings on a 12mm x 12mm stand and two castings on a 6x12mm stand. This makes for a "platoon" of six castings on a 20 x 12mm base, with "change" being able to be easily made. I will also base some 10 platoons, per army, on full bases, just to make life easier in smaller scenarios.

And finally, here are some group and comparison shots. You can see the Missile Tank and GEV-PC in these. The Ogre is a tad small, but not too bad: canon Mark IIIs are 58 feet long and mine is slightly over 50. People are accustomed to thinking of Ogres as amazingly huge, but the Mark III is only really about twice as long as an Abrams M1. "Only"...

That last shot shows a company of Light Tanks being chased by the Mk III. This is the only unit I've got painted up for now.More pics next week, though, God willin' an'the creek don' rise!

Sunday, November 9, 2014

3mm GEV Armored Task Force and Anti-Grav Armored Battalion, by The National Cheese Emporium (Shapeways)

As I mentioned last week, I received a package from Andreas Udby, AKA “Javelin98”, proprietor of The National Cheese Emporium shop on Shapeways in mid-May. In it was a nice selection of Andreas’ 3mm science-fiction stuff, which I have finally gotten around to painting up.

As I also explained last week, TNCE’s stuff varies wildly in quality. Andreas’ began making figures years ago in 1/900 scale for Ogre Miniatures players. When Oddzial Osmy’s 3mm (1/600) stuff started becoming popular, he re-sized some of his production and started in on new lines. As the years have gone by, his 3D sculpting skills have drastically improved. So you can kinda say Andreas has sort of a “the good, the bad, and the ugly” dynamic going on.

Last week, I presented the vehicles of TNCE’s Wheeled Taskforce, which I found to be quite good. These, of course, are a relatively recent sculpt. I thus decided to do some “ugly” vehicles this week: the hover and grav task forces.

These are “more recent” sculpts: not as nice as Andreas’ newest stuff, but not as basic as the re-sized 1/900 line. I do not like these sculpts, but I must say, the hover vehicles  ended up looking much better than I thought once they were painted! I am still not into the grav vehicles, however.

Lets take a look…

The hover vehicles are obviously inspired by David Drake’s Hammer’s Slammers series, so I painted them up as if they were from that universe. I think the silver paint scheme turned out quite nicely! I am not so sure about the grav vehicles, however. I wanted to go for a US Air Force basic gray paint job. It doesn’t seem to have worked as well as the silver scheme and that might be one of the problems  with these vehicles.
The main problem with both lines, however, is that I think they are too small for 1/600 scale.

Here we see the hover tank and grav IFV models in relation to an O8 Caesarion (from that company's sci-fi line) and a TNCE wheeled AFV. See the difference? It is particularly noticeable in the grav vehicle. These figures need to be at least 25% larger, in  my opinion.

To top it all off, the packs have the same problem as the earlier vehicles I reviewed: they come in  a pre-established mix and you can't buy the sculpts you want seperately. This is particularly problematic for the hover line. O8 has also produced some (much superior, IMHO) hover tanks based on the Hammers’ franchise, but they stopped expanding the line, apparently due to fears that they were infringing on John Treadaway’slicense for HS miniatures. We thus only have the blower and combat car for that line. It would be nice to get artillery, command cars and maybe some other vehicles and TNCE’s figs could fill that niche… if we could actually buy only the figures that we need. As it is, we have to buy the whole selection at 3-4 times the O8 price.

O8 hover tank.

TNCE’s combat car is particularly bad in my opinion. I’ve stuck one of O8’s Heavy Infantry troopers in there, just so we can see how it scales. Not very well, as it turns out. There’s barely room for two troopers in the back, let alone the canonical three. And where is the driver and engine on this bloody thing?

TNCE combat car with O8 heavy trooper in back
This brings up another point: far too many GEV-style futuristic tanks - from almost all the companies producing them - don’t make adequate space provisions for the vehicle’s drive train. Many manufactures seem to think that the way to model an air-cushion vehicle is to chop off the treads and stick on a ground effect skirt. GEVs, however, need air intakes and enough space UNDER that skirt for fans or jets or what not, not to mention what needs to be a pretty robust powerpack. They thus shouldn’t be lower to the ground than treaded or wheeled vehicles. TCNE dosn't sin particularly worse than other manufacturers here, but it's still annoying.

My grades for these vehicles are: B- for the hover combat team and C for the grav combat team. Resizing the hover vehicles and making their mix geared to the kinds of models we can’t get from O8 would raise that team’s grade to a B+ for me. Resculpting them slightly to let them fit in better with O8’s vehicles (i.e. higher chassis and add intake fans) would move them into the A range.
The grav vehicles, however, aren’t worth redoing, most particularly because TNCE has recently sculpted two far better grav lines, so why waste your money here?

We will look at those new grav lines in a future installment!

Saturday, November 1, 2014

3mm Wheeled Combat Team, by National Cheese Emporium (Shapeways)

Just before the World Cup began in June, I received a nice little present in the mail from Andreas Udby, AKA “Javelin98”, the proprietor and head bottle-washer of the NationalCheese Emporium store on the Shapeways 3D printshop.

Andreas has been producing 1/900 and 1/600 (3mm) science fiction vehicles on Shapeways for several years now. He wanted me to take a closer look at his efforts and paint some of them up. I agreed, because I’ve been fascinated by Andreas’ work for a long time, but have never had the opportunity to see the models up close. 

Well, real life got in the way, what with the Prostitution Observatory’s World Cup project and all. What little time I had to paint was dedicated to my 3mm Napoleonicsarmies. I recently finished most of those, however, so now I’m finally taking the time to paint up Andreas’ creations. This is the first installment of a series of reviews of the National Cheese Emporium’s sci-fi lines. 

The first thing to note is that Andreas has been producing since shortly after Shapeways went on line. His initial offering were thus quite crude in comparison to the little gems he’s now producing. He sent me a complete selection of his work, however, so we get to see everything: the good, the bad and the ugly.

I decided to start off with what I considered to be a middle-of-the-road offering: the vehicles that make up the Wheeled Combat Team. All of the NCE’s offerings come in ready-made unit mixes. This is good and bad: good, because if you like their mix, you need only buy one pack and Bob’s yer uncle. Bad, because if you want a specific unit type, you can’t buy it separately. So if I wanted, say, 12 extra scout vehicles (and I do), I need to buy two of the full 59 vehicle Combat Teams. When combined with Shapeway’s spiraling prices, this can be a problem.

Another problem is that, obviously, all of these figs are plastic. Andreas sent me a selection of different plastics and, I must say, the “white flexible material” – which is Shapeway’s default printing medium, makes vehicles this size look like bits of chewed bubblegum. Most of what I received, however, is in “white detail” or “frosted ultra-detail” printing medium, and this is perfectly fine material for these models. Unfortunately, again, these mediums spike the cost of the figures.

 The Wheeled Combat Team's mix of vehicles.

I was initially not very impressed with the Wheeled Combat Team models but, as I painted them up, I grew to love them. These are some quite spiffy little figures! There are nine different models in the pack, allowing you to form an armored infantry and light armored company, backed up by MRL and artillery batteries, anti-tank missile carriers, scouts, AAA and engineers. For some reason, I received TEN different models, the excess one being a variant anti-aircraft vehicle. The correct AAA vehicle, which I also received, came to me with one of its missile pods snapped off and missing. This highlights another danger with Shapeway's materials: they are more fragile than metal. They stand up well to regular use, but longer, thinner pieces (like gun barrels) can snap off. At this scale, however,  that’s pretty much par for the course for any casting material. 

Anyhow, the figs are clean and well-detailed, though not as detailed as Oddzial Army’sscience fiction vehicles. This is actually a good thing, as it gives the models cleaner and more “futuristic” lines.

The best of the lot, to my mind, is the wheeled APC. You receive twelve of these in the pack and I wish I could get more of them! This is quite an attractive vehicle, which scales perfectly with O8’s offerings. The scout car seems a tad small, but is quite cute and it's not noticeably out of place when set next to the other vehicles. The mobile artillery carrier is also very attractive.

The light tank suffers a tad from having too low a turret, which is a problem with several of the NCE’s figures, to my mind. The gun is right on top of the bottom hull and it just looks strange if you really peer at it for awhile. It’s still a fine model, however, and is quite nice when set with the other figs on the table.

I’m not a big fan of the engineering and command vehicles, but these vehicles tend to be ugly in real life, so it’s hard to see how they could be prettied up here. The missile carriers are fine, but I prefer the alternative AAA vehicle to the one that normally comes with the pack.

Here you can see the figures. Unfortunately, my camera isn’t the best. They are much nicer in real life! 

The ten models in the pack, from left to right: MRL, HQ vehicle, AAA 1, Engineering vehicle, mobile artillery, APC, AAA 2, AT missile carrier, light tank, scout vehicle.

The APC, Light Tank and Scout Car. An O8 "heavy infantry" model from that company's SF line is in front of the APC. Note that the heavy infantry is 4mm tall - noticebly brawnier and more armored than the company's 3mm regular infantry. Warsaw Pact or NATO infantry scale perfectly with these models.
The PC and Light Tank set next to comparable O8 figures: Warsaw Pact infantry, the M577 SF APC, a Leopard II, a Polish APC and the Caesarion SF MBT. Perfectly compatable!

  Close ups of the AT Missile Carrier, the APC, the Light Tank and the Scout Car.

Bottom line: at 45 USD for 59 models, this pack costs you two and a half times what a similar number of vehicles from O8 would cost. Still, these are quite nice! Also nice is the fact that you get nine separate types of models. When you take that into account, the difference between NCE and O8 isn’t quite as extreme as (depending on packaging) a similar selection of O8 models would cost around 30-36 USD.  The big problem here is that you’re locked into NCE’s unit selection. Want another company of APCs to go with the one you get in the Combat Team? Tough luck: you need to spend another 45 bucks and buy everything once again. 

That said, I think I’m going to get a Wheeled Combat Team for myself, ASAP. The figs are just too nice and there really is not much like them on the market, as yet!
So, my grade for the Wheeled Combat Team: B+. Getting these figs available in separate model packs would up that to A-, however. You can buy these with a clear conscience, knowing they’ll fit in well with everything you have!

Sunday, October 26, 2014

The Hapsburg Army Expands

Here are some photos of my 3mm Austrian Empire forces for Black Powder. All of the figures are by Oddzial Osmy, of course, bought through Pico Armor in the U.S.

New here are three battalions of Hungarian troops, two more batteries of artillery and four squadrons of hussars to go with the five battalions of infantry and one battery that I have previously painted up.

The Austrians will eventually get another three battalions of infantry, six squadrons of chevauxlegers, four squadrons of cuirassiers, and two battalions of grenadiers, as well as a regiment of Grenzers and a jaeger battalion. The light infantry is already on the painting table.

 The entire army, as it is so far.

The Hungarians! Note that the labels aren't correct at this point: they're just added in to give me an idea of what they will look like in terms of color and composition.

Hussars! These guys were actually pretty fun to paint, as I will show below....

Finally, here's how I painted the hussars. Going from right to left, you can see the application of each individual color, in fourteen individual stages.